Nikon posted the following on their website today:
Nikon generally announces compatibility information for new OS versions within 30 days of the OS release and until compatibility is announced we suggest not upgrading critical systems as we cannot guarantee operation.
Initial testing of Nikon software with Apple’s new “Snow Leopard” Mac OS 10.6 indicates that there are incompatibilities with Nikon Capture NX 2, Nikon View NX and Nikon Scan, users of these applications should not upgrade their OS at this time. When more compatibility information is available it will be posted on the Nikon web site.
It would be great if Nikon would be a bit more specific (after all, it is not exactly new news that Snow Leopard would be released in the Fall 2009), such as what parts of which app is failing (so I can make my own judgment call on how important that is), whether they are even intending on fixing it (they are not saying), when they are fixing what and whether it will be a free patch or part of a new release that a user has to pay for.
I’m glad not everyone treats the release of a major software upgrade this way. After all, we might still wait for the first faithfuls to upgrade…
Here are the most popular stories with our readers from last week:
When I bought my current car more than 8 years ago, one of the leading car magazines ran a comparison test with 9 other cars in its class. My car came in 6th. In the story, they ran a sidebar where they asked the test drivers which car they would prefer for everyday driving. The drivers all pointed to my car. The same is true with [...]
If you are a road warrior who needs data access not just through your iPhone but also via a notebook, you basically have three options [...] For us photographers, should the next version of the iPod Touch feature a camera, the MiFi would make switching from an iPhone to an iPod Touch so much easier… [...]
The first two things you probably notice about the pCAM Film+Digital Calculator are its beautiful graphics and its high price. Let me start this review by saying that the app is worth every dollar you spend on it! With its ease of use and a great range of calculators, this app is a dream for me and has replaced pretty much all of the other calculators that I have. [...]
Would you like to geotag your photos that you shoot with your DSLR or point & shoot camera, even if the camera itself does not allow you to do so? Or do you shy away from geotagging because the manufacturers’ solutions are too pricey? There is an alternative, if you have an iPhone!: [...]
A few days ago, GigaOm published some pretty interesting numbers on the AppStore. Based on numbers from the AdMob mobile advertising network, among them were a $2.4b run-rate in revenue and various download numbers for the iPhone and iPod Touch.
As always, numbers got me thinking, so here are some thoughts on these numbers:
Is the AppStore really on a $2.4 billion run-rate?
Assuming $3/app or slightly under what a typical game sells for, it would be 800 million paid apps to be sold through the AppStore. Further assuming a 50:30 split between the iPhone and the iPod Touch (it might end up to be more like 50:40), it would mean 500 million paid apps for the iPhone and 300 million paid apps for the iPod Touch. Given that people get 7.6 free apps for every 2.6 paid apps on the iPhone, this would amount to 2 billion downloads on iPhones. For the iPod Touch, the factor is 8.4, or 2.8 billion apps for the iPod Touch, for an overall total of around 5 billion apps. In other words, the number of downloads would have to triple in the next 12 months. This is feasible.
Why do iPod Touch users download so many more free apps?
In two words: Games and demographics. The iPod Touch is making some serious in-road into the handheld gaming market, whereas the iPhone is used more like a phone or on-the-go mobile access device. In addition, iPod Touch users are significantly younger, which explains the difference in usage, since they are less likely to carry on-the-go helpers and business apps. Also, younger people have less discretionary money to spend on apps.
How users discover apps
I found this one the most surprising. I would have thought that recommendations from friends and colleagues would be #1 – instead, it is #3 for both the iPhone and the Touch. Searching for a specific app as #2 is expected, but browsing through the Top Rankings in the AppStore as the number one way to find downloadable apps is surprising (Marketeers, pay attention to this, because to you this means either clever Marketing or lowering your price). Also surprising is that there is not really that much of a difference between iPhones and iPod Touch’s – given the different demographics, I would have thought younger Touch users have other ways to find downloads compared to older iPhone users. Apparently, they don’t.
How do you find your apps?
Some shots cannot be planned and for some you barely have enough time to whip out your iPhone. Here, a seagull landed on the tent that we sat under to protect us from the hot sun beating down on Angel Island in the San Francisco Bay Area. She stayed there for only 15 seconds, barely enough time to get one shot off:
Seagull on a tent on Angel Island
Processing note:
Photo taken in Camera on my iPhone.
Lightroom: cropped and clarity adjustments.
Photoshop: sharpening and copyright note.
Do you have a good or unique iPhone photo? Send them to us and we might publish it here on this site!